Gam Jam updates


Thank you for all the feedback.  I have worked out most of those issues and will have a post-jam update since I cannot update the game mid-vote round.

Bug Fixes

Tutorial Stage

  • Fixes death and small zone collisions to work as designed.

Main Stage

  • Fixed issue where the zone for the first switch would allow the player to shift back in the tiny area, causing a soft lock due to being stuck inside collisions

Updates:

  • Updated visual element for the spikes to have a man-made look as well as being a visual indicator that there is a spike there

Release time: Once again these will not be released until after voting.

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