Post GMTK and future updates
Quantum Shift » Devlog
It's been quite a week for our developers in the game jam. We've had moments to grow and learn. For me, this is the first game jam and the first full game created from scratch. New tricks were discovered and utilized. If you have time to play Quantum Shift and wish to let me know more, I have included a link to the questionnaire in this update.
Link to the Quantum Shift Questionnaire
We didn't make the mark, but my goal was to be in the top 3,000 of the 7,639 entries. Even though overall we were close; we did hit the mark in one category. Hope to see you guys when we post updates in post jam jam
Patch Notes
Bug Fixes
- Corrected collisions preventing players from moving in specific locations or tiles
- Corrected small zone sections to remove the ability to revert to the large model in a small zone
- Corrected issues with Training stage not working like in game area.
Changes
- Modified player movement and gravity mechanics
- updated underground spikes with a new marking to allow players to know where spikes are to navigate with ease.
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Quantum Shift
Your world, Your scale
Status | Released |
Author | Moonlight Reaper Hien |
Genre | Platformer |
Tags | Game Maker's Toolkit Jam, Godot |
More posts
- Movement updateAug 29, 2024
- Gam Jam updatesAug 21, 2024
- True last updateAug 20, 2024
- Last Game Jam Version UpdateAug 20, 2024
- Updated BuildAug 19, 2024
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