Movement update


During the jam, there were many comments about the simple movement system and how the player movement felt. There has been a full overhaul of the movement and gravity system.

Changes List:

  • World Gravity update
    • Jump pad power adjusted to accommodate to the new gravity
  • Movement system changes
    • Ground and Aerial acceleration and deceleration of movement.
  • Jump system changes
    • Variable jump height based on length of time jump is held until peak height is reached
    • Implemented Jump buffer
    • Implemented Coyote Time 

Bug Fixes:

  • Corrected issue where shift was locked outside of zones due to zone edge issues.
  • Corrected hurt boxes on traps to trigger properly

Files

Quantum Shift - Windows.zip 69 MB
21 days ago
Quantum Shift - Linux.zip 63 MB
21 days ago

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